August 12 2016

The Void’s Edge – by Zader – narrated by Asclepius

Hello everyone, this is Asclepius, with a wonderful story from Zader. It is entitled
The Void’s Edge

Background music by Smartsound

 

As he slipped out of the inn room, Minxx and Luna were still intertwined and fast asleep. Making his way out onto the docks, the cool morning breeze was welcome on his face, as was the comforting smell of salt in the air. The sound of gulls and a light breeze were broken by the creak of aged wood. “Ah, the old familiar sound”, Zared mused as he stepped aboard.

Maylin was a Large Dragon Ship; she had seen her fair share of time at sea but was a worthy vessel none the less. Zared had made this trip a hundred times, but fortune favors the prepared…so her hold was fully stocked for the 3 day journey from Moonglow. “Tillerman, we have a schedule to keep!” Zared barked, momentarily dwelling on the importance of his upcoming meeting. Sails were set and Maylin made her way West.

A lifetime of exploration and adventure on the high seas accustomed Zared to the role of Ship’s Captain, but it wasn’t always glamorous. Today was like many uneventful days at sea; calm and quiet with the sound of the occasionally dispatched Water Elemental. Two sea serpents provided much needed entertainment. As night closed in around him, Zared masterfully checked his sextant. “We’re still on track”, he whispered to himself as the lights of Nujel’m appeared in the distance.

As dawn broke, Nujel’m transitioned from a speck on the horizon, into nothingness. As if on cue, Zared noticed a twinkling light in the water ahead; as the moments went on, the strobing light increased in size and intensity. Curiosity drove him further forward until the light explosively expanded into a giant dark orb with the sound of a thousand moongates opening in unison. The massive void, as dark as night, now stood directly in their path. Realizing the danger, Zared shouts “Hard to Port!” and braces himself against the mast as the ship lurches in response to the tillerman’s violent course change. In a heartbeat, Maylin is skimming along the surface of the void, her crew fighting to steer as they slip into the edge. Darkness. Then light as they slip back out of the void and away. In a matter of seconds, the void dissipates as if it were never there.

As Zared regains his composure, it becomes apparent that powerful magics are at work. Looking around in awe, he blinks multiple times to be sure what he’s seeing.

Once antiquated woven wool sails were now silken black and iridescently billowing as if stuck between this world and another. The creaky oaken woodwork now resembled a marriage of the darkest Yew and Bloodwood. Old metalwork now gleamed with shadow instead of light, putting to shame the highest quality Shadow Iron. As Zared made his way to the stern of the ship, his eyes were met with a ghastly horror. Where his tillerman once stood, a wraith had taken his place. It was clear; Maylin was no more. This new ship was born in the Void’s Edge, and as such, she would be forever known.

Zared thought to himself, “We still have a schedule to keep” and with a glance over his shoulder and an evil grin, Zared commanded, “Tortured Helmswraith, set a course for Britain!”

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Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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August 5 2016

Echoes From the Caverns 08-05-16

Hello everyone! Here is the news of the week!

  • Estgard Remake
  • Juggling Bottles
  • Land Rush Update
  • Dawn of New Britannia Community Trailer Contest
  • Star Citizen Cross Promotion
  • Alienware Indie Contest
  • Add On Store Updates
  • 15% Bonus and 17 Day Countdown to Summer 2016 Expiration Event, Part 2
  • The Sword of Midras SotA Novel for Hardcover, Kindle, Nook and Audiobook
  • Upcoming Events
  • Community Resources – Players Helping Players
  • ONBE Shipments and Backer Shipping Addresses
  • World Builder/Level Designer Job Opening
  • Recommended Projects to Back

News Team logo with moon


Posted by Lord Baldrith - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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August 2 2016

The Baron’s Story – by Baron Drocis Fondorlatos – narrated by Asclepius

Hello everyone, this is Asclepius, with a wonderful piece from Baron Drocis Fondorlatos, entitled
The Baron’s Story

Background music by Smartsound

 

Rift
I, Sir Jeffrey of Resolute, being of sound mind and able body bequeath all my worldly possessions including lands, titles, and all that which is customary to Drocis the Devious.

That is how the letter began. I was given a fortune in fictional medieval nonsense by a mentally ill Don Quixote-like stranger that I’d once played Dungeons and Dragons with over twenty years ago. I had apparently made an impression, or at least my character had.

I’d developed a persona of an evil mage known as Drocis the Devious. A villain who earned his name after making several strategic and indirect manipulations of the other player characters to achieve his own goals. He was a fun character to play because even though the other players knew never to trust him, he still always came out ahead in the end. A fact that infuriated most everyone that came into contact with him.

The letter listed out hundreds of items, many of them were very mundane sounding (artisan fishing pole) while others sounded cryptic and weird. I was now the proud owner of a tax free keep deed, over 900 bank slots, and 90 obsidian crowns? Oh, and something called a noble’s magical discourse orb. I expected there might be a 1970’s era disco ball arriving in a follow-up package to complete the joke sometime in the near future.

Then I noticed at the bottom of the envelope was a small dagger that looked like a letter opener. I removed the dagger and realized that the hilt could be detached to reveal a USB stick. Ok I thought, now we’re getting somewhere. It must be a new game.

A Malwarebytes scan said it was clean, so I popped it in to my computer to find out what was on it. It wasn’t a game; it was a bunch of PDF files. Random items that didn’t seem to have anything to do with one another. How to prepare Regicide Stovie? Sumerian Astrology? The Lost Manuscripts of the Obsidian Eye? More nonsense, this guy really lost it. There was no contact information or instructions, just a folder full of this junk.

I continued to open the files to see if I could find a clue. I can’t really explain what happened next.

Observation
As I acclimated myself to a new world, I noticed the changes incrementally. The lack of necessities that I once took for granted but could never forget, eating and sleeping were no longer required and almost seemed impractical. The effects of weather no longer caused me to seek shelter and I had lost the ability to feel physical pain. My strength and reflexes had increased along with my overall health. Gone were the aches and soreness associated with aging. I had become something other than human. I had become an Avatar.

I was sustained by the world, free to explore where I wished or reflect on my thoughts for as long as I needed. It was so relaxing I quickly lost all desire to return to the world in which I had lived for the last 41 years.

Time moved much faster than I was accustomed to, as day became night and night returned to day with suspicious regularly. Sometimes I would catch myself waiting for the cycle to reset as if someone were manually pulling up the sun and lowering the moon using a series of complicated ropes and pulleys.

I was alone but for a few other inhabitants that either shared my perspective or appeared incapable of sharing it. There were the others, Avatars much like me. Travelers from different worlds, though I had not met anyone that had not come from Earth.

There were also the locals, native to New Britannia, static husks compared to Avatars. They spoke, they walked, sometimes they even fought, but they were not like us. They moved and reacted slowly or often not at all. Calling them zombies would be too kind, they were not that sophisticated. The Novian Peoples Collectives, or NPC’s as I would later call them, were born of the same mind. They travelled a path devoid of free will, and they were unaware if not incapable of seeing it.

This was the land I found myself in, New Britannia, home to medieval looking villages, towns, and cities. With a seemingly endless background of myth, legend, and adventure. I had been transported to the central isle of New Britannia called Novia, and it was here that I learned of magic, as well as the three principles of truth, love, and courage. But most importantly, I learned that Avatars are immortal.

Persistence
I watched in horror as the pack of wolves devoured my lifeless flesh. I had been caught up in my own hubris and paid the price for thinking I could beat them all. Incorporeal form and hovering above the feast, I wondered what would happen next? I had never before stopped to consider what Avatar death would entail. Perhaps it was similar to death on Earth for which I had no experience.

One of the wolves howled in delight as another ripped one of my arms from its socket, a sobering reminder that not feeling the pain was not complete protection from the byproducts. My Avatar superiority was lacking in that department.

Still hovering out of body, I began to look beyond the gruesome scene in front of me and towards a shining light. In the distance I could see what appeared to be an ankh at the top of a small hill. As I wished to move towards it I was surprised to see that I was also beginning to move in that direction. Around trees and over rocks I eventually came face to face with this mysterious structure and then suddenly I was back. Beyond the veil of death and inside my old body as if nothing had happened.

I tested my arm, the one I saw the wolf pull off in a frenzy. It showed no signs of abuse and felt as natural as before. I was alive and standing on the same hill where I’d seen the ankh, but it was now replaced by air and in the distance I could hear the wolves growl as if they were hunting once more. Closer and closer the sound grew and without confidence I imagined the same fate befalling me as before. I ran and did not look back until I could no longer hear the sounds of the pack.

In the coming days and months, I would speak with other Avatars and learn that they too had similar experiences. One even told me that he had died over 1000 times, and in fact during that conversation took it upon himself to perform a jump out of a 4th story window, only to reappear moments later. He was quite proud of himself and insisted on showing me the remains of his corpse in the form of a transparent image of a skeleton on the ground below.

Despite seeing this, it was still unnerving to assume that death was so meaningless here. After all it was the fear of death that motivated humans to perform basic tasks leading to their day to day survival. Without that fear, what were we? What was left to be cautious of? I did not have an answer.

On Earth I would sometimes take comfort in looking up at the sky and seeing a star that might have also been viewed by Plato, Socrates or Aristotle. A connection through time with the first men and each generation after that who pondered the same questions. Like the ancient philosophers of Earth, I began to ask: Why are we here? What purpose does this serve? What is the meaning of our existence?

However, the New Britannian stars were not those of Earth and I felt unattached from my humanity. I was immortal, and I had nothing to fear from death, which was as inhuman as one could become. With this knowledge, I began to consider what it meant to be an Avatar.

Judgement
It was clear from the moment I stepped on to the Isle of Storms that I was being tested. It was my destiny, Arabella said. Now answer these questions so that you can begin your predestined path.

Edvard was next, and seemed to delight in pointing me towards the path of truth. All the while the watchers observed my choices as the NPCs appeared on cue, recited their lines, and positioned themselves on the Novian stage.

Again I would speak to other Avatars and learn that they too had similar experiences. That we were all destined on the same path, and we were all the chosen one foretold by the Dirae Prophecy:

It shall come to pass in the long days after the fall.
There shall come one from beyond the circles of the sundered moon who shall bind the world together.
From its shattered stone and bone seas.
They shall bind together all that fly above the land.
Burrow beneath it.
And walk with purposed tread upon its surface.
In that day shall all be brought to bow.
Before the power of the one.
The world shall be swept clean of its folly.
And cleansed of its impurity.
Before the chosen one.
And the triumph of the hope.
In the darkness shall be complete.

It is this prophecy that becomes the narrative of all Avatars that commune with the Oracle. My first meeting was in Aerie. And it was here that I learned why the watchers watch, and who they watch for. A machine, a calculator, a box of wires and cables preprogramed to deliver a verdict that has only one outcome – the creation of subservient sheep.

I would follow this path of truth, and then on to the path of love and courage. The Oracle’s lies leading the way, herding me to an outcome that prejudged the results.

The Dirae in Roman mythology were demon goddesses of vengeance, also called furies, and a haphazard translation of the Dirae prophecy might lead one to believe that the chosen one was actually being guided by the Oracle to release the three furies of Cowardice, Hatred, and Falsehood on the Air and Earth of New Britannia. At least that is how I interpreted the riddle after being skeptical of a machine giving me self-help advice.

I would not allow myself to be judged in this way. If there was a fate to be made, I would make it myself. If there were lies to be told, I would tell them myself. I was not in need of the Oracles services to achieve these ends.

Indirect
I had not chased after my inheritance when first arriving in New Britannia. I was too distracted and had initially forgotten about the letter entirely. But as I began to devise a plan to break free from the Oracle, I quickly remembered the assets bestowed by my strange benefactor from Resolute.

It turns out that Sir Jeffrey had a great deal of lands, titles, and all that which is customary. It was as if I had won the nerd-boy lottery. There were all kinds of weapons and armor. A crystal sword, a crossbow, a variety of tight fitting leather armor that looked more like track suits than protective gear. I tried on a few but nothing seemed to fit right so I made a mental note to find a tailor. Sir Jeffrey was also apparently very fond of hats.

I took the title of Baron not knowing or caring what it actually meant. It seemed to convey nobility without requiring leadership or responsibility, while also acting as an indication of great wealth. Could there be a more perfect title? If there was, Sir Jeffery didn’t have claim to it.

With my title selected, I had to decide on a name. Baron Drocis the Devious seemed a little too direct. Similar, I suspect if one were to call their evil plot to conquer the world something like the Goddess of Vengeance Prophecy, or the Furies of Hell Prophecy. As an alternative I chose the last name, Fondorlatos which was the Hungarian word for devious. Thus, Baron Drocis Fondorlatos was born in New Britannia.

Make no mistake, this was still me. It was just a me that reacted to his new environment and immortal abilities. Was it wrong to take a life in a world where no one dies or suffers long term loss? Would the virtues of truth, love, and courage map back to the matching constructs of Earth? I found it difficult to believe that they would.

There was also the matter of attending a memorial service for the old Knight in Brittany cemetery. It was attended only by myself as a condition of the will. Though I did feel a sense of obligation to pay respect to the old fool, after all he had made me rich, powerful, and undying.

I had asked the banker in Resolute for information on how Sir Jeffrey died. Seeing that both the NPC’s and the Avatars were immortal, I couldn’t figure it out. The banker had no more of an answer to my questions than any other NPC I had talked to.

It was later explained to me by another Avatar that Brittany cemetery was home to those who died in the “old world”. Presumably that meant prior to the cataclysm which occurred after the two moons collided. Unfortunately, there are not many records or reliable histories of that time. Still I suppose that was a step towards defining when the ability to avoid death first began.

I would use this fact as my primary lead towards researching the origins of Avatar power, and eventually this led me to seek out the ancient history of the Obsidians, a fallen empire built on dark sorcery.

Partition
I call it the veil of the dead. A fog that removes the natural fear of death from Avatars as it clouds their minds and corrupts their hearts. It is known by others as the Protection of the Oracle, which prevents Avatars from attacking one another. The need for this protection is unknown since we are immortal, but many avatars seem to prefer the ability to hide behind the Oracle’s gift as opposed to being subjected to the inconvenience of justice and accountability. Or maybe they just prefer being told what to do and where to do it. Regardless, we are divided between this world and our own, distributed across New Britannia on the Oracle’s network of deceit.

To counter this, I searched Novia for areas where the Oracle had no presence. I found many places that had remained unconnected and removed from her mainline. There were a number of ruins but most interesting to me were the Shardfalls.

The Shardfalls were the remains of a catastrophic event that left three massive craters in Novia some 400 years ago. To the far west sat Verdantis Shardfall, a swampy island filled with the corruption and power of obsidian shards. It was on to the east of the Shardfall that I would found a new city that would be known as Rats Nest.

Here the Oracle would have no power, and its protection would be refused. We that lived there would pay no tribute to her and she would have no influence on us. We would be free, separated from the oppressed fools that followed her advice and adopted her counsel. Exempt from the Dirae Prophecy we would live to answer our own questions and to create our own meaning.

This should not be confused with the religion of Chaos. An incoherent practice in always being right even when you’re rarely within shouting distance of correct thinking. Chaos is by definition disorder and confusion.

To be free to choose does not mean you have not made a choice. It simply means that your choice was your own. To be unethical is a choice. To be immoral is a choice. To be evil is a choice that all Avatars make or do not make. To be self-reliant, like all these choices, is not anymore chaotic than it is orderly.

The purpose of Rats Nest is not to be chaotic or even to celebrate free will, the purpose is to maintain freedom of choice without being judged for the choices that are made.

Construction
The guard towers were built first. With the protection of the Oracle revoked, there would be an immediate need for self-sustaining security. I’d used my inheritance from the good Sir Jeffrey to contract out a full platoon of NPC guards. They were relatively cheap at the time considering there were so few places in Novia that Avatars could openly attack one another. I remember the guard captain telling me that he’d never been paid so well. I’m not sure if he’d ever been paid at all.

The city was so large however, the guards were unable to patrol it in full. To remedy this, a single path between the main entrance to the bank was designated as “Vendors Row”. The guards were instructed to focus on this area as a way to promote trade and provide minimum stability to the city’s residents.

Next came the walls, which were important to the long term success of the town. Most people didn’t understand that, it wasn’t so much that the walls kept people out, although they certainly did a good job of that too. It was that the walls needed to keep people from out flanking the buildings of the town which provided a maze like effect.

I had decided that Rats Nest needed to become a place where a single Avatar could escape through the streets, or hide around corners to avoid larger groups that would almost certainly form into gangs or guilds or whatever they wanted to call themselves. The world had a history of people joining up with one another for safety, but it also seemed to promote behavior that encouraged Avatars to attack or harass anything that wasn’t in their group. I didn’t want that; I didn’t want individual Avatars to break away from the Oracle only to have a new tyrant to swear fealty to in Rats Nest.

In an attempt to avoid that I created a maze of buildings that combined with the natural fog of the region, helped prevent ranged weapons from being as effective, and allowed the true residents of the town to have a noticeable advantage over anyone foolish enough to enter the briar patch.

I decreed but two laws. The first was that I was never to be attacked by an Avatar that lived in Rats Nest. This was to provide me with the ability to manage the town without unneeded distraction. The second law was that all residents would pay me a modest tax for the privilege of living in the town. In return, I would offer residents a reasonably safe place to buy and sell goods (vendors row), and a viable life away from the judgement of the Oracle. The remaining actions taken by the residents of Rats Nest did not concern me.

Lastly I commissioned a tower for myself to be constructed in the old architecture of the Obsidians. From this vantage point I could monitor the town, and see Avatars as they approached my property. With the town fully constructed, and the Oracle in stalemate, my intent was to study the history and the art of magic in New Britannia, unobstructed and in relative peace. So that someday I might answer the questions, why are we here? What is the meaning of our existence?

Now when I look out into the sky I ponder if I will bring comfort to some future philosopher that feels connected to the first men of Rats Nest.

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Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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July 29 2016

Echoes From the Caverns 07-29-16

Hello everyone! Welcome to persistent game play! Here is the news of the week!!!

  • World Start – Play Release 32 Now!
  • World Starting Gift to all Backers: Portable Aether Vibration Amplifier
  • Behind the Scenes: Spite Waterfalls
  • Summer Telethon of the Avatar Part 1 Results
  • Shroud of the Avatar in the News
  • Bank Upgrades Increased to 100
  • Bundle Store Updates
  • 15% Bonus and 24 Day Countdown to Summer 2016 Expiration Event, Part 2
  • The Sword of Midras SotA Novel for Hardcover, Kindle, Nook and Audiobook
  • Community Resources – Players Helping Players
  • Upcoming Events
  • Community Resources – Players Helping Players
  • ONBE Shipments and Backer Shipping Addresses
  • Recommended Projects to Back

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Posted by Lord Baldrith - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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July 23 2016

Echoes from the Caverns 07-22-16

Hello everyone – here is the last newscast before FINAL WIPE!! Hope you are looking forward to it as much as we are!!

Here is the news of the week:
•Xenos Reborn
•Brittany Central Housing Expansion
•Renovating Spite
•Rock Paper Shotgun’s 2016 RPG List
•Next Dev Heading to SotA Con – Berek!
•New Bundle Store
•15% Bonus and 5 Day Countdown to Summer 2016 Expiration Event, Part 1
•The Sword of Midras SotA Novel for Hardcover, Kindle, Nook and Audiobook
•Upcoming Events
•Community Resources – Players Helping Players
•ONBE Shipments and Backer Shipping Addresses
•Recommended Projects to Back

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Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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July 15 2016

Echoes From the Caverns 07-15-16

Hello everyone! Here is the news of the week!

  • Massively OP Picks Shroud as “Most Exciting Developments”
  • Summer Telethon of the Avatar Part 1
  • The Re-Making of Spite
  • Fancy Riding Outfit
  • More Pipes for the Enthusiast
  • Updated Lot Selection Group Numbers + Deadlines for Transfers & Upgrades
  • 15% Bonus and 12 Day Countdown to Summer 2016 Expiration Event, Part 1
  • The Sword of Midras SotA Novel for Hardcover, Kindle, Nook and Audiobook
  • Upcoming Events
  • Community Resources – Players Helping Players
  • ONBE Shipments and Backer Shipping Addresses
  • Recommended Projects to Back

News Team logo with moon


Posted by Lord Baldrith - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

No comments yet, leave one

July 14 2016

Virtue’s Forge – Chapter 5 & 6 – by Ulf Berht – narrated by Asclepius

Hello everyone, this is Asclepius, with more of this wonderful story from Ulf Berht, entitled
Virtue’s Forge

Background music by Smartsound.

Chapter 5, “Port Graff”

The wind had shifted sufficiently west to make this the last tack into Port Graff, still a dozen miles off.

“Sail Ho! North by northeast.”

“Be it the same craft we had eyes on before?”

“Aye sir, judging by the sail ’tis the same. A large triangular black sail, it be damned hard to make out her heading,” the lookout replied.

“Suspicious, I warrant,” said Captain Anton. “But no threat. We will be hoisting ale before she could be upon us. Two hours lads, and our feet walk the land.”

Why is that boat so unsettling to me, thought Ulf. Perhaps it was the fear that Arab Dhows had evoked in him, memories of his youth as a slave and the poor unfortunates shackled below decks. He recalled that the difficulties of handling the large lateen sail restrained the size and armaments of such ships. He also remembered that they could sail into the wind better and excelled in ocean crossings. Couriers, spies, and assassins favored the dhow for its speed.

Anton was correct; within the two hours they were docked and shortly after that enjoying mugs of ale in the tavern.

“Enjoy some food and drink, Ulf. I will arrange for rooms. We have much to discuss but all can wait until later,” said Merlin as he left the table. “I’ll leave you in the good hands of our new friends.”

Ulf and Anton exchanged glances, waiting for Merlin to be out of ear-shot.

“So, you’ve not discussed our plans with the wizard, I see,” said Anton.

“Nor do I have any wish to. Given that all I need is at hand, I can produce the inserts in a day or two, and then you can test them out. I need funds for food and shelter but have little in the way of security. It is my hope we can arrange for something so I can be rid of him.”

“Fear not, Ulf. I have no doubt your idea has merit and an advance will be forthcoming. Of all virtues I hold dear, honesty is paramount. We will all derive benefit from this and I perceive, you will become a man of means. For some reason, honesty and wizardry are not companions. Tomorrow we meet honest men in pursuit of honest trade.”

“Before I can retire, I must erase from my body the kinks of long days confined in your fine vessel. You have knowledge of these parts. Can you suggest a route for such a walk?” asked Ulf.

“I would recommend that you walk east from the docks to the palisade that encompasses the town. Follow the interior of the wall until you return to your start. That way you will become acquainted with the lay of the land. Take this ring and present it to any who may challenge you. I am known to all the guards and you may explore at will.”

Ulf stood. They clasped each other’s shoulders before Ulf left. The night was clear and the shattered moon unrisen as Ulf made his way to the docks. In the starlight, Ulf could just make out a dark unlit ship that was ghosting into the harbor, where it dropped its black sail and anchored. No boat was put out nor any activity appeared on deck.

Chapter 6, “Immortality”

“Merlin, I have only just become less suspicious of your motives,” said Ulf. “But now, if I understand you correctly, you say I must die in order to test your theory that we are now immortal?”

Nightfall was darkening the waters of Spinthrift Bay and lights on Graff Island twinkled in the distance. The old lamplighter continued carefully up the cobble stone streets of Port Graff.

“Quite so, brother, for we have now found ourselves in a realm very different from the one of our births. You yourself have said that death is everywhere, yet no one stays dead. But does this apply to you and me? We did not arrive here by the same manner as these other Outlanders did.”

“It is my opinion that we are already dead,” said Ulf. “This is but some form of transition between death and judgment.”

“Is it not heretical to suggest that a Druid such as I could be found among those awaiting judgment? No, Ulf. Your transport here did not involve your death. Magic and Circles of Stone brought you here.”

“The manner of our transport here is of little consequence. I would prefer that I test the theory on you first! I could conjure up any number of ways to do that,” said Ulf.

“Your words wound me,” said Merlin. “And have you not speculated upon why we are here and how it was arranged?”

“The truth is, I have not. All my speculations revolve around securing a living and maintaining a roof over my head. My attentions this past fortnight have been upon my enterprise with Anton. We now have three excellent apprentices producing the rudder inserts and plenty of orders to keep them busy. But such things, I imagine, are not worthy of a wizard’s time.”

“On the contrary! Your welfare is of prime interest to me. While you ply your admirable trade, I seek knowledge and information in order to ensure our well being. I have discovered there are forces about that do not have our best interests at heart,” warned Merlin.

“And why do you believe this? No one here has made any move against me. I feel that I am among friends here, a feeling absent for some years before your arrival. What do you know that I do not?”

“As yet I have no proof,” Merlin answered, “only the sure knowledge that a dark storm is gathering. I fear that my gift of sight and prophesy is failing me. Compared to the land we came from, the magical ether here is much more powerful. Every creature around us has some access to this force. Like boulders in a raging torrent, they cause a huge amount of turbulence in the ether. This completely disrupts the laws of cause and effect and confuses my abilities as a seer.

“What I do know is that the vessel that followed us into Port Graff carried an individual who had a particular interest in us. Many townsfolk were beguiled by this person into revealing all they knew about us. Only gold, ale, and my powers of persuasion could coax the truth from these reluctant informers.

“The stranger asked two questions of everyone,” Merlin continued. “Had they seen us with a red jewel, and did those infernal ‘watchers’ take any notice of us.”

“Odd questions indeed,” said Ulf. “Ninianne’s jewel is ensconced in a small ingot I use as a paper weight and is quite hidden from view. I have on many occasions tried to dispose of the cursed thing but simply cannot. As for those cursed ‘watchers’, they fly into me repeatedly and I have stepped upon a few of the walking kind.”

“I have been told,” said Merlin, “that the ‘watchers’ are an instrument of the Oracle and that the Oracle is the source of the resurrections. Who or what the Oracle is, no one knows. No one here is immortal, all can be killed. Resurrection, on the other hand, appears to be commonplace. I suggest that we are witnessing a form of reincarnation that reawakens us into a likeness or duplicate of ourselves.”

“Hence your supposition that I must die in order to test your theory,” said Ulf. “We are not immortal then, and we can suffer the pain of death. But then some god hereabouts will resurrect us. This in no way reassures me! Nor does it cause me to stop avoiding death at all costs. Moreover, as the agents of the Oracle ignore us, then it follows that the Oracle is unaware of us and therefore cannot resurrect us. I now have an increased interest in staying alive.”

Merlin was silent for a short while. “Being unseen by your enemy is the essence of camouflage and stealth. Wars are won and lost by knowing things your adversary does not realize you know. Who then is this spy? An agent of the Oracle seeking to know us better, or a foe of the Oracle seeking some advantage over it?
“I have resolved to delve deep into the mysteries of this land,” Merlin continued. “My hope is to find a way to return home. I must seek out Grand Masters and trainers in every school of magic and learn what I can.”

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Posted by Asclepius - Email Author
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Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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July 9 2016

Echoes From the Caverns 07-08-16

Hello everyone! Here is the news of the week! Welcome back Asclepius!

  • R31 Postmortem Recap
  • Lord British and Darkstarr Blood Reliquaries
  • News about the Blood Reliquaries
  • The Re-Making of Spite
  • Pipe Smoking
  • 15% Bonus and 19 Day Countdown to Summer 2016 Expiration Event, Part 1
  • The Sword of Midras SotA Novel for Hardcover, Kindle, Nook and Audiobook
  • 26 Day Countdown to Summer 2016 Expiration Event, Part 1
  • Upcoming Events
  • The SotA Dating Game (Community Event)
  • Owl’s Sky Arena PvP Tournaments (Community Event)
  • The Order’s Auction Hall (Community Event)
  • Community Resources – Players Helping Players
  • ONBE Shipments and Backer Shipping Addresses
  • Recommended Projects to Back

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Posted by Lord Baldrith - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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July 8 2016

Virtue’s Forge – Chapter 3 & 4 – by Ulf Berht – narrated by Asclepius

Hello everyone, this is Asclepius, with more of this wonderful story from Ulf Berht, entitled Virtue’s Forge

Background music by Smartsound.

 

Chapter 3, “Underway”

“The captain has determined that trying to sail further south is futile. We call these currents Polars. It is rare to be becalmed at the same time as a Polar, and because we are, we can no longer fight the current. Once the Northern Polar flow has started, it can be weeks before there is any slackening. As soon as we alter course, we will go with the current and no longer need your help at the oars. Once around the headland, Port Graff is but two days sail. The only way now for you to get to Ardoris is overland.” With that said, the crewman returned aft.

“A relief beyond measure for my blistered hands and abused muscles,” said Ulf.

“Overland travel in Novia is fraught with danger. You may not be so enthusiastic in a few days,” said Merlin. “I do believe this will be a grand opportunity to learn more about some of the fantastic creatures so often talked about.”

“It was my understanding that you were aiding me in escaping danger, yet you now have a change of mind. Are you now suggesting some benefit in seeking out hazards? I must also point out that whenever it was your turn to row, the captain invariably found a need to consult with you at some length elsewhere.”

“My dear Ulf, I have no influence over the captain’s schedule,” Merlin said.

“I wonder. After some careful observations, I cannot help but to notice the degree to which others acquiesce to your wishes. It is apparent to me that you have some secret powers of persuasion and, in turn, I ponder the degree to which such powers have been directed at me.”

Merlin said, “I have no wish for others to overhear what I am about to say. Our very existence may depend upon secrecy. The crew is currently busy with this course change, so I must be quick. It is true that there are spells that can influence unprotected minds and that I did use them to encourage you to accompany me, but only to save some time. I cannot magic you into doing what you would not ordinarily do, nor into going against your moral code. Distance yourself three arm spans from me and the influence fades to none. In addition, I have prepared an amulet infused with a counter spell. Wear it and be protected. Why it is imperative that I have your trust I will tell you, once we are away from prying ears.”
“If I believed it to be possible, I would plunge my dagger into your black heart, wizard. I sincerely doubt that anything you will say will cause me to remain in your company, but I will hear you out before we go our separate ways.” Ulf snatched the offered amulet and did his best, no matter how difficult, to get more than three arm spans away from Merlin.

Chapter 4, “Enterprise”

The wind was now strong over the aft quarter. With a full, expertly trimmed sail, the longboat hummed with vitality, slicing through the waves. All on board revelled in the aliveness of wind and wave.

“That is an ingenious mechanism, Captain. What nautical term does it go by?” asked Ulf.

“A rudder,” was the Captain’s gruff reply. “Don’t tell me you did not know this.”

“My apologies, sir, but while in my youth I spent many weeks afloat in longboats similar to this fine craft. We used a steering board affixed to the right hand side of the boat and such placement was, as I recall, often problematic. Why we did not solve the difficulties in this manner is beyond me.”

“Mariners are by nature suspicious of innovation. We carry a steering board in the hold as the mechanism can and does fail. The gudgeon gets worn quite through.”

“Gudgeon refers to which part of the mechanism?” Ulf asked.

“Those circular parts that are attached to the rudder blade itself. There often be two or more. Upon the hull, pins are affixed into which the gudgeon fits, hinge like. The two parts rub on each other and the cost of replacement is often a deterrent and they fail at the most inconvenient of times.”

“My people’s enterprise was mostly trading up and down rivers,” Ulf explained, “therefore rowing consumed the much of our time. The oarlocks wore in a similar fashion, a problem solved by inserting an easily replaced bronze sleeve into what would be, in your case, the gudgeon.”

For the first time Captain Anton showed genuine interest in the conversation. “You are, I understand, a blacksmith of some talent. Could you undertake such modifications?”

“Certainly I could but I would need access to a smelter, a forge, tools and the metals,” Ulf replied.

“If successful, there is an excellent chance this may lead to a lucrative venture. My brother-in-law now lives in Port Graff and has all that you need. He would, with profit in mind, be eager to accommodate you.”

“I believe a hand shake is now in order,” said Ulf, extending his hand.

“Indeed it is,” said Anton gripping Ulf’s hand firmly.

Album with EQ - B&A - Stile T as SM


Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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July 1 2016

Echoes From the Caverns 07-01-16

Hello everyone! Lord Baldrith here solo still without Acelpius…He should be back next week yay!! Happy Birthday Lord British!! Hope you are enjoying Release 31

  • Play Release 31 Now
  • Release 31 Postmortem (with exclusive items)
  • Shroud in the News: MMORPG R31 and Jearbear’s Top 10 2016/17 MMOs
  • Q3 2016 Schedule Update
  • Elven Armor
  • The Making of Brittany Estates
  • Add-On Store Goodies!
  • 26 Day Countdown to Summer 2016 Expiration Event, Part 1
  • The Sword of Midras SotA Novel for Hardcover, Kindle, Nook and Audiobook
  • Upcoming Events
  • Community Resources – Players Helping Players
  • Status of ONBE Shipments
  • Backer Shipping Addresses
  • Recommended Projects to Back

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Posted by Lord Baldrith - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

No comments yet, leave one