January 12 2018

Echoes From the Caverns 01-12-18

Hello Everyone! Here is the news of the week:

Game Development

  • Making of Sunless Barrens
  • Making of South Drachvald Spur
  • Making of Yew (cont.)
  • R48 Telethon Items (cont.)

News Announcements

  • R49 Postmortem Telethon Results
  • New Clasped Gauntlets Cloak Option for Community Events
  • Markeedragon Interview: Something About Bob
  • Livestream: New Log Homes Revealed!
  • Last Chance for Shroud Perks via BrightLocker CrowdEquity
  • New Free Trial Continues!
  • Job Opening: Executive Assistant
  • Weekend Flash Sale: Party Supplies
  • Upcoming Events Calendar

Community Updates

  • The Avatar’s Guide to Knowledge and Virtue Contest: Final Weekend!
  • Virtue Marathon 2018: Children’s Miracle Hospital Network
  • UO Forever 5th Anniversary: Richard and Starr Live Video Conference
  • Weihnachten Holiday Party – Jan. 14
  • Did You Know: You Can Get Combat Trophies?
  • Recommended Project to Support: Underworld Ascendant
  • Resources: Players Helping Players


Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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January 6 2018

Echoes From the Caverns 01-05-18

Hello Everyone! Happy New Year! Finally back from a bit of a vacation and have more wonderful news for you:

Game Development

  • New Log Homes
  • Making of Yew (cont.)
  • R48 Telethon Items (cont.)

News Announcements

  • R49 Postmortem Telethon
  • New Free Trial Continues!
  • Job Opening: Office Admin / Executive Assistant
  • Party: Portalarium Studio Grand Holiday Party – Jan. 12
  • Weekend Flash Sale: Clocks
  • Upcoming Events Calendar

Community Updates

  • Creative Writing Contest Winners Announced!
  • The Avatar’s Guide to Knowledge and Virtue Contest: Weekly Winners!
  • Spotlight: The Metropolis of Moonglade
  • Virtue Marathon 2018: Children’s Miracle Hospital Network
  • Did You Know: Shroud Features Moondials?
  • Recommended Project to Support: Denis Loubet Patreon
  • Resources: Players Helping Players


Posted by Lord Baldrith - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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December 22 2017

Echoes From the Caverns 12-22-17

Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

Game Development

  • Making of Yew
  • Map System Updates
  • Wild Boars
  • R48 Telethon Items (cont)
  • New Movember Items (cont)

News Announcements

  • R49 Postmortem Telethon
  • New Free Trial Began This Week!
  • Job Opening: Office Admin / Executive Assistant
  • Party: Portalarium Studio Grand Holiday Party – Jan. 12
  • Weekend Flash Sale: Winter Holidays
  • Upcoming Events Calendar

Community Updates

  • AERIE Fund Dev Crafting Competition & Charity Auction Results
  • Contest: The New Britannia Carolers Creative Writing Contest
  • Contest: The Avatar’s Guide to Knowledge and Virtue: Weekly Winners!
  • Recommended Project to Support: Denis Loubet Patreon
  • Resources: Players Helping Players


Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

No comments yet, leave one

December 21 2017

The Pilgrimage of Virtue 3 – by Olthadir – narrated by Asclepius

Hello everyone, this is Asclepius, with the next chapter in this wonderful story by Olthadur, entitled
The Pilgrimage of Virtue
Background music by Smartsound

Chapter 3, “Brittany to Nightshade Pass”
Docking was a long process. Longer than I care to remember. We had to wait our turn amid at least twenty boats in Spindrift Bay outside Brittany. We had to wait for some boats to leave and for our ship to be given permission to dock. When we finally disembarked we were thankful to be able to stand on solid, unmoving ground.

Brittany is huge. Larger than I expected. I could tell that many of us felt the same upon seeing it. I fear we would have gotten lost if we didn’t have the Tailor to guide us. We went to an inn, a crowded building whose name I couldn’t see. It had old, hard beds in it. It was not a comfortable sleep, but it was better than sleeping in the hold of the ship.

The next morning, we gathered in the common area of the inn. We were all very happy, bright and excited. This was the first real day of our pilgrimage.

We all sat at a long table and ordered breakfast. Some, like the Tailor looked comfortable in this busy place, while the Farmer and Scholar looked very out of place – even slightly frightened.

As time went on, the mood changed. Everyone started to warm up to our surroundings on a full stomach.

“What is our plan?” the Elder asked, sipping his third cup of tea,

Everyone looked shocked, surprised and even embarrassed. Here we were, in Brittany without a next step forward.

“Don’t you have a plan?” the Cook asked?

“Did I? When did I say I had a plan? I suggested we go on a pilgrimage, yes, but a plan…” he trailed off with a rough chuckle.

“Where are we going to go next? We are here in Novia proper. What Virtue should we seek first?” the Scholar said.

“Courage or Love,” the Sailor said, “Their cities are closest. Truth is too far, we would have to travel through one of the first two to get to the Truth’s city.”

“The city of Courage is Resolute, west of here, in South Paladis. The city of Love, Ardoris is south. Far south,” the Tailor said.

There was some discussion – philosophical and practical. Some argued a preferential order, others spiritual. Eventually, practicality won over all else.

“It would be easiest to go to Resolute, then Aerie, then Ardoris. Most roads, easiest travel,” the Tailor said.

We had a map at this point, stained now with tea, beer and grease from our meals. Yes, meals. We spoke through lunch, too. There were stubborn members of our group who needed an extraordinary amount of convincing.

After more discussion, we finally agreed on the Tailor’s path. Tomorrow we would head west to Nightshade Pass and into Resolute to see the City of Courage.

There were arguments that went on through the remainder of the day. Some were saying that we could go further, others saying that we could only go halfway to the pass. Expertise in travel versus experience. I stayed out of it and others did too. We were pilgrims, but we never were in agreement. I hope we would be soon.

It still felt like a vacation, though. All that had happened was a trip on a boat and a stay in an inn. We talked, argued, drank, laughed and ate more. It was a vacation and not really a pilgrimage yet.

I wondered what exactly would happen. Would we all be together when we left Ardoris at the end of our pilgrimage? Would some of us get frustrated, angry, or even perish along the way? The Elder already slowed us down; he was old. He never told us just how old, but I would say he is probably eighty years old, if not a good-looking ninety.

I feel like we are off to a rough start. It took us a day to agree on a path for the pilgrimage. And we were already a few days into our pilgrimage. Would we last all the way through Ardoris? Maybe it was foolish.

What is keeping us on this fool’s trek?

I can only speak for myself. I plan on remaining through to the end, if only to record the events. I may end up being the only one to remain, writing how and when we all parted ways.

I hope not. I hope we succeed even in just the journey and not the pilgrimage.

We left Brittany early in the morning. The sun was still young in the sky. It seemed that we all were anxious and excited to travel.

The road was very pleasant. It was well-maintained and well-travelled. It felt safe as it was populated by travellers and traders. We travelled quickly down the road, even the Elder seemingly picking up his pace. Maybe he wasn’t as old as I thought.

“We were in Brittany, why didn’t we try to speak to Lord British?” the Smith asked.

“He wouldn’t see us,” the Cook said.

“Why not? I don’t hear of many going on a pilgrimage of virtue,” the Scholar said.

“There are the Avatars,” the Elder added.

“Lord British is more than a leader of a new philosophy. He is like a king, trying to bring order to the land,” the Farmer said. “Maybe he would be too busy.”

“He might have heard what we were doing and given us a carriage, or something to assist us in our journey,” the Sailor suggested.

“Like an escort,” the Tailor added. The Soldier snorted at that.

“We don’t need anything,” the Farmer replied, “we have each other, the road and the virtues to guide us. This is how we will learn about the virtues.”

She was right. We were silent as we walked after that. Either pondering her last point or silenced by it. I must admit, though, that I agreed with the Smith; it would have been nice to see, speak and be acknowledged by Lord British.

The land we travelled through was green, fertile and calm as we travelled south. We passed many towns and communities that surrounded Brittany. As we kept south, black cragged mountains came into view. The sun climbed higher in the sky and the mountains continued to grow, and began to look more menacing. The Tailor called them the Blackblade Mountains.

We traded stories about the mountains, mostly hearsay. The Tailor remained quiet, shaking his head at some of the more outrageous tales.

We turned west and began to see the pass, our destination.

“That doesn’t look like much of a pass,” the Scholar said, surprised.

“What did you expect?” the Elder said. They usually walked together.

“A space between mountains. That is what they are defined as.”

The Elder smiled softly and shook his head. “No, no. Well, yes it is, but it is not an easy space. There is a path, mostly uphill. There is a lake up there too, a rather beautiful one. And water does do wonders to the rocks. It is beautiful.”

The Scholar pondered this.

“A pass is a pass, but not all passes are the same,” the Elder said.

A few hours later we stopped at the foot of the mountains and started to make camp. It was eerily dark, so we had a large fire made to bring us light and warmth before our climb tomorrow.


Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

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December 15 2017

Echoes From the Caverns 12-15-17

Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:
Game Development

  • Play Release 49 Now!
  • R48 Telethon Items
  • New Movember Items
    News Announcements
  • Q1 2018 Schedule and Candidate Launch Date
  • R48 Postmortem Missed Questions
  • Pledge Reward Replacements
  • R48 Lot Deed Raffle Winners
  • Job Opening: Office Admin / Executive Assistant
  • Party: Portalarium Studio Grand Holiday Party – Jan. 12
  • Upcoming Events Calendar
    Community Updates
  • R49 Dance Party: Special Guest DJ Darkstarr
  • Spotlight: Festival – Player Owned Town
  • AERIE Fund Dev Crafting Competition & Charity Auction
  • Contest: The New Britannia Carolers Creative Writing Contest
  • Contest: The Avatar’s Guide to Knowledge and Virtue: Weekly Winners!
  • Recommended Project to Support: Town of Salem’s The Savior of Salem
  • Resources: Players Helping Players

Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

No comments yet, leave one

December 9 2017

Echoes From the Caverns 12-08-17

Hi Everyone! Hope everyone is enjoying the game! Here is the update for this week:

Game Development

  • The Making of East Longfall Wetland
  • The Making of Elysium Mines (cont.)
  • Soltown Inn Remodel

News Announcements

  • Make a Difference: 2017 Charitable Giving Report
  • Free Trial (aka Visitor System) Updates
  • R49 on QA Server
  • BrightLocker’s Crowd Equity Campaign Shroud of the Avatar Perks
  • Community Wellness with the Meretz Fitness App
  • Weekend Flash Sale: Cozy Up by the Fire
  • Upcoming Events Calendar

Community Updates

  • R49 Dance Party: Special Guest DJ Darkstarr
  • Spotlight: Whyte Roc – Player Owned Town
  • AERIE Fund Dev Crafting Competition & Charity Auction
  • Contest: The Avatar’s Guide to Knowledge and Virtue: 1st Weekly Winners!
  • Party: Portalarium Studio Grand Holiday Party – Jan. 12
  • Resources: Players Helping Players
  • Recommended Project to Support: The Saga of Lucimia MMORPG


Posted by Lord Baldrith - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

No comments yet, leave one

December 7 2017

The Pilgrimage of Virtue 2 – by Olthadir – narrated by Asclepius

Hello everyone, this is Asclepius, with the next chapter in this wonderful story by Olthadur, entitled
The Pilgrimage of Virtue
Background music by Smartsound

Chapter 2 – The Soldier’s Tale

It was cold on the ship. I spent the majority of the journey below decks and I was still cold. I wouldn’t have been able to write anything if it was just the temperature, but there was the rocking too. There was a fire, which helped keep us warm, but I thought it was folly. I was assured it wasn’t.
The journey was long – a lot longer than many of us thought. There was small talk, some excitement about reaching Novia proper. Nothing really happened until the Tailor spoke.
“This is going to be a long pilgrimage if we cannot find something to do with times like these,” he said.
There was agreement through the room.
“We need to do something to pass the time. As we are a diverse group, we need to come up with something that we can all partake in equally and fairly.”
There was then a long debate about what we would do – games, knitting, cooking – utterly ridiculous things too that I doubt the one who suggested them could do.
Finally, the Tailor said: “What about stories? We can all tell stories when we have a long leg of our pilgrimage. I think we will be on this ship for quite some time so why not start now?”
“What kind of story?” the Scholar asked.
“Well, we are on a pilgrimage of Virtue, why not stories of Virtue? We have all heard them, and probably have even experienced something that falls in line with the Virtues.”
“Like a fable or something?” the Farmer asked.
“Yes. Anything really. To pass the time and remain true to our pilgrimage.” the Tailor responded.
We were all agreed.
There was another long pause. We all began thinking of stories that would pass the time and fit with the theme of our pilgrimage. The Soldier came down to check on us. He sat and listened to our discussion as we searched for someone and something to talk about.
“You want to hear about Courage?” he said, his voice rougher than it usually was. The hold went silent.
“Everyone knows about war. They hear about it, read about it – some even dream about it. People travel to see great battlefields of past wars imagining the strategies and skill the generals had. Others imagine the individuals that stood on the ground, weapon in hand. They hope to imagine the thrill of battle, the desire to know you are defending something bigger than just you – a village or a way of life. Everyone always goes to battlefields after the battles are done. They should go before.
“I heard a story about a scout. He had been chosen to head out to locate the rumoured forces of his nation’s enemies. There was rumour of an attack, but no evidence. His nations armies would not be allowed to march unless there was evidence of a threat. This scout’s general was prudent and sent the scout out to find evidence instead of waiting to see if evidence showed up.
“You have to understand me, we are talking about rumour. Everyone was on edge. If they waited, they might be overrun. If they acted without threat, they may create a threat in neighbouring nations, or end the career of the general.
“When the scout asked where to go the general didn’t have a location. The enemies were in the east, so that was where the general suggested to go first. But the north had mountain passes they may try to go through. Or, if they had allies and money, they may come from the south via fleet.
” ‘I am only one scout, how can I go in three directions? If there is a threat to the north and I go south, I will fail,’ the scout said. He wanted allies.
” ‘If I send more scouts, our government will call me a warmonger looking for battle. They’d say I’m looking for trouble and stirring the pot. Our allies are trustworthy, I am told. But I cannot let the rumours breaking this trust go unheeded. I must act. You are the best scout in the nation. I am trusting you to make the right choice.’
“This was a great responsibility for the scout. He had the entire nation depending on him.
“He chose to head west. It was the most obvious entrance to his nation. He felt that if an attack came, it would come from there. He walked to the border, spoke to farmers, traders and travellers. There was no news of a muster or movements of a large force.
“The scout grew anxious. Either there was an attack coming from the north or south, or there was no need to worry. But he had to know for certain.
“He chose to go north next. He went to the mountain passes and watched, listened and waited. He grew more anxious. He feared he had chosen incorrectly and that the opposing force was already in his lands.
“He had a choice now, head back and suggest the attack could come from the south. It was the fastest, safest and easiest decision. The general would mobilize the army, head south and either be considered a hero, or declared a warmonger.
“It was an easy way, and he would defend his people, but he had a duty. He started to head south, to see with his own eyes if there was an invasion. If there was no invasion, his people were anxious for no reason. But he would have done his duty in either case.
“As he drew near to the coast he heard news of sightings of a large fleet. They had appeared this morning and were drawing near. They would arrive this evening. he had failed. The invaders were here and he had no idea of their numbers, composition or any weaknesses. He was still a day’s travel from the coast.
“The Scout came to the last town before the coast and showed his Royal Writ in the town square. He asked for the fastest horse and the strongest traveller. He promised them a wealthy payment from his own cache, then wrote it, signed it and sealed it with his personal seal, then sent them on their way.
” ‘Early warning at the least,’ he thought. But he needed to count the soldiers who landed, assess their numbers, equipment and supplies. He took another volunteer and went to the coast.
“The army he saw was large. He couldn’t see clearly as he was trying to hide himself and his companion behind a small hill. It was not an insurmountable problem, especially now that his first message would arrive.
“He needed to see clearly their number and composition, but he also knew he would be seen clearly if he tried. He turned to his companion, a middle aged woman. He told her his plan, to see the invading army and to have her report back at the capital.
“The scout stood tall atop the treeless hill, wearing the tabard of his order. He saw the numbers of his foes, he saw their composition and he saw their provisions. As he watched he told his companion everything even after he was spotted and shot by the sharpshooters. He fell saying what his companion must remember and write. She did, and fled as fast as she could.
“The invaders must have been placated in their kill as they did not go further. Or they did not see his companion.
“His companion made it to the general as the army was being mustered. She told the general what she heard the scout say and it changed the general’s battle plans. Needless to say, the land was protected by the valorous actions of this scout.”
The Soldier fell silent. The hold creaked and shifted. No one spoke. The Cook looked more puzzled than anyone, but didn’t say anything.
“You should all get rest,” the Soldier said, standing up and walking towards the stairs that led to the deck. “We will be docking in the morning, and who knows when we will stop next.”


Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

No comments yet, leave one

December 1 2017

Echoes From the Caverns 12-01-17

Hi Everyone! Hope everyone is enjoying the game! I’ll be going it alone this week while Asclepius is having some great family time. Here is the update for this week:

Game Development

  • The Making of Elysium Mines
  • Release 47 Telethon Items

News Announcements

  • Release 48 Postmortem Telethon Results
  • Moustache of the Avatar Movember Results
  • BrightLocker’s Crowd Equity Campaign Shroud of the Avatar Perks
  • Community Wellness with the Meretz Fitness App
  • New Free Trial Continues! Runs thru Dec. 13
  • Upcoming Events Calendar

Community Updates

  • AERIE Fund Dev Crafting Competition & Charity Auction
  • Contest: The Avatar’s Guide to Knowledge and Virtue
  • Party: Portalarium Studio Grand Holiday Party – Jan. 12
  • Resources: Players Helping Players
  • Recommended Project to Support: Denis Loubet Patreon


Posted by Lord Baldrith - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

No comments yet, leave one

November 24 2017

Echoes from the Caverns 11-24-17

Greetings Fellow Avatars! Happy Thanksgiving! Here’s what we have for you in this week’s edition of Update of the Avatar:

Game Development

  • Armor of Truth Full Set
  • The Making of East Longfall Wetland
  • Norgard Barbarians
  • New Maps Added: Blood River Outskirts & Solace Bridge Outskirts

News Announcements

  • 2017 Spooky Items & Crown Bonus Extended to Dec. 1
  • R47 Postmortem Missed Questions
  • Reminder: Release 48 Postmortem Telethon – Dec.1
  • Survey: Your Shroud of the Avatar General Experience
  • BrightLocker’s Crowd Equity Campaign Shroud of the Avatar Perks
  • Community Wellness with the Meretz Fitness App
  • Harvest Weekend Sale
  • New Free Trial Begins! Runs thru Dec. 13
  • Livestream: Artifacts & Virtue Gear
  • Upcoming Events Calendar

Community Updates

  • Spotlight: New Fawn – Player Owned Town
  • AERIE Fund Dev Crafting Competition & Charity Auction
  • Contest: The Avatar’s Guide to Knowledge and Virtue
  • Party: Portalarium Studio Grand Holiday Party – Jan. 12
  • Resources: Players Helping Players
  • Recommended Project to Support: Town of Salem’s The Savior of Salem


Posted by Asclepius - Email Author
Visit The Caverns Website.
Please note: This is a SotA community run project, and any and all content may deviate from the fictional canon of the game.

No comments yet, leave one